Code is not literature and we are not readers. Rather, interesting pieces of code are specimens and we are naturalists. So instead of trying to pick out a piece of code and reading it and then discussing it like a bunch of Comp Lit. grad students, I think a better model is for one of us to play the role of a 19th…
Seibel: You mention four disciplines: music, graphics, mathematics, and text those are about as old as humanity. Clearly there are powerful ideas there that are independent of computers—the computer just provides a way to explore them that might be hard without the computer. Is there also a set of interesting…
Seibel: What do you think is the most important skill for a programmer to have? Fitzpatrick: Thinking like a scientist; changing one thing at a time. Patience and trying to understand the root cause of things. Especially when you're debugging something or designing something that's not quite working. I've seen young…
Seibel: Do you think of yourself as a scientist, an engineer, an artist, or a draftsman? Allen: I think of myself as a computer scientist I was involved in my corner of the field in helping it develop. And those were interesting times—the emergence of computer science—because there was a Ic lot of question about, "Is…
Seibel: Do you feel like programmers and computer scientists are aware enough of the history of our field? It is, after all, a pretty short history. Knuth: There aren't too many that are scholars. Even when I started writing my books in 1963, I didn't think people knew what had happened In 1959. I was reading in…