Let’s consider Arabic numerals as compared with Roman numerals. With a positional notation system, such as the one created by Arabic numerals, it’s easier to perform multiplication and division; if you’re competing in a multiplication contest, Arabic numerals provide you with an advantage. But I wouldn’t say that…
The growing importance of knowledge as an economic resource reflects the fact that, as economies and production technologies develop, they become ever more complex and specialized, leading to increasing coordination costs. In the language of information economics, the organizational or informational task of…
What Prensky and Gee had realized early on was that game designers had lowered the cost of failure so players would take risks. They'd figured out that well-designed problem solving that gives players a second chance and a way to share their successes is almost irresistibly attractive. In just a few years, game…
First, worldplay nurtures the capacity for continued pretend play, especially thrthrough middle and late childhood, well after the intense exploration of make-believe/e in early childhood typically fades. Second, worldplay exercises a range of cognitive capacities involved in projecting alternate realities, including…
In 1962, a few years before Alan Kay started his career, Engelbart set the program for his own U.S. Air Force–funded research group at the Stanford Research Institute (Bardini 2000:1-32), aiming for nothing less than to re-engineer the “HLAM-T,” the “Human using Language, Artifacts, Methodology, in which he is…
...students learn by doing. Testing for abstraction on an exam can’t be the only way we’re evaluating student learning. If I had taken an exam on leadership in World of Warcraft, I would have likely failed, because the way I was engaged was through the practice of performing the leadership, not by talking or quizzing…
Learning objectives that ask students to assemble and integrate data (like a language or math class) are well-suited to the capture and find aspects of Pokémon Go!. Imagine setting up a variety of PokéStops around your campus. Each one can be visited by students as they go about gathering the data they need to…
In psychological research on problem-solving, sometimes the game of Tic-Tac-Toe is employed, which, though very simple to learn and play, still offers sufficient problems to the investigator in that it is not at all clear what heuristics are used by the subjects, except avoiding the winning move of the opponent. The…
For example, if the problem was to fi nd the answer to 8 × 6, students may suggest three options: memorizing the multiplication table for 6, knowing that 8 × 5 = 40 and adding another 8 to equal 48, or adding a column of six 8s. Allowing students to personally choose among approaches all confi rmed as correct and to…
I recognize Map Readers because they often like to work independently, but they are most comfortable when they have specifi c instructions or procedures to follow. Th ey often take more time and work deliberately, showing all their steps on homework or taking detailed notes in class or during group work. Explorers are…
It’s a common misconception that someone who’s good at math is someone who can compute quickly and accurately. But mathematics is a broad discipline, and there are many ways to be smart in math. Some students are good at seeing relationships among numbers, quantities, or objects. Others may be creative problem…
Step 1: Empathy = Really get to know your user Use human-centered design process, which puts the user squarely at the center of the process. When designing, you start with identifying who you want to design for (your user) and really get to know them. 3 ways to get to know our user: Observation (what we observe them…
1. Seek Novelty There is only one trait out of the "Big Five" from the Five Factor Model of personality (Acronym: OCEAN, or Openness, Conscientiousness, Extroversion, Agreeableness, and Neuroticism) that correlates with IQ, and it is the trait of Openness to new experience. People who rate high on Openness are…
“You have a mismatched pair of genetic characteristics. Either alone would have been useful, would have aided the survival of your species. But the two together are lethal. It was only a matter of time before they destroyed you." [...] Jdahya made a rustling noise that could have been a sigh, but that did not seem to…
Learning is very difficult to define. It is the matter of our minds, and includes thinking, becoming aware, imagining, seeing, hearing, hoping, remembering, abstracting, planning, and problem solving (Malone, 1991). Learning is deep in our species, emerging from our desire to take in new information by actively…
As soon as AI successfully solves a problem, the problem is no longer a part of AI. Pamela McCorduck calls it an "odd paradox," that "practical AI successes, computational programs that actually achieved intelligent behavior, were soon assimilated into whatever application domain they were found to be useful in, and…
If a problem seems familiar, try reasoning by Analogy. If you solved a similar one in the past, and can adapt to thedifferences, you may be able to re-use that solution. If the problem still seems too hard, divide it into several parts. Every difference you recognize may suggest a separate subproblem to solve. If it…
A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook…
ACTING Players who enjoy acting like getting into character and speaking in their characters' voices. Roleplayers at heart, they enjoy social interactions with NPCs, monsters, and their fellow party members. Engage players who like acting by ... giving them opportunities to develop their characters' personalities and…
Lighthill begins by dividing artificial intelligence into three areas which he calls A, B, and C. A stands for advanced automation, the objective being to replace human beings by machines for specific purposes, for example, industrial assembly, military reconnaissance or scientific analysis. A large body of work in…