Run Winning Algorithms to Save Energy in Tournaments
Here’s one way to help alleviate the fatigue: develop a basic technique for winning. Against players who aren’t capable of overcoming your little algorithm, you can virtually play on autopilot. Beating someone “out of your book” is usually done most easily with fireball characters (a perennial choice of strong players), but can be done in lots of ways. If you can implement a simple, effective technique like this, weak early-round opponents will spend all their time worrying about just getting past that (dodging your fireball barrage, or looking for an effective anti-air to stop your Zangief from jumping in for the 43rd time in a row). They’re vastly more likely to do something stupid just trying to get into position to actually attack your character (which is the only thing that counts). This is very nice, if you can manage it.
David Sirlin, Playing to Win: Becoming the Champion (2006/04/24)
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perennial choice of strong players, fireball characters, weak early-round opponents, effective technique, fireball barrage, basic technique, Save Energy, players, way, lots of ways, effective anti-air, book
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character, position, fatigue, Algorithms, autopilot, row, Tournaments, 43rd time, little algorithm, only thing, time, Zangief