Computer Simulations Allow for Mistakes

. . in real life mistakes are likely to be irrevocable. Computer simulation, however, makes it economically practical to make mistakes on purpose. If you are astute, therefore, you can leam much more than they cost. Further¬ more, if you are at all discreet, no one but you need ever know you made a mistake.

Notes:

Where mistakes in the real world don't allow do-overs.

Folksonomies: computer science experimentation simulation

Taxonomies:
/finance/personal finance/financial planning/estate planning (0.704268)
/technology and computing/hardware/computer (0.541131)
/hobbies and interests/games/video and computer games (0.340906)

Keywords:
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Concepts:
Mathematical model (0.953512): dbpedia | freebase
Computer graphics (0.937585): dbpedia | freebase
Computer simulation (0.876392): dbpedia | freebase | opencyc
Monte Carlo method (0.813882): dbpedia | freebase | yago
AnyLogic (0.794907): website | dbpedia | freebase
Computational science (0.564562): dbpedia | freebase
Operations research (0.549605): dbpedia | freebase | opencyc
Reality (0.534834): dbpedia | freebase

 Natural Automata and Useful Simulations
Books, Brochures, and Chapters>Book:  Pattee, Osborn, McLeod (1966), Natural Automata and Useful Simulations, Retrieved on 2014-01-24
  • Source Material [books.google.com]
  • Folksonomies: biological models