09 JAN 2017 by ideonexus

 The Machine

Vashanti"s next move was to turn off the isolation switch, and all the accumulations of the last three minutes burst upon her. The room was filled with the noise of bells, and speaking-tubes. What was the new food like? Could she recommend it? Has she had any ideas lately? Might one tell her one"s own ideas? Would she make an engagement to visit the public nurseries at an early date? - say this day month. To most of these questions she replied with irritation - a growing quality in that acce...
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A world where everyone lives in isolated rooms underground and communicates through social networking tools. Very prescient for 1909.

21 JUN 2014 by ideonexus

 A good game teaches you how to play it

What you eventually discover as you continue to play is that Portal is a game about escaping from rooms that operate according to rules you are unaware of. You learn that each room is a puzzle, increasingly booby-trapped, and the game requires you to understand more and more complex physics in order to get out. If you don’t teach yourself the physics of each new room— that is, if you don’t learn the rules of the game—you’ll be stuck there forever, listening to the AI system repeat h...
Folksonomies: gamification
Folksonomies: gamification
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