21 JUN 2014 by ideonexus
Characteristics of a Game
When you strip away the genre differences and the technological complexities,
all games share four defining traits: a goal, rules, a feedback system, and
voluntary participation.
The goal is the specific outcome that players will work to achieve. It focuses
their attention and continually orients their participation throughout the
game. The goal provides players with a sense of purpose.
The rules place limitations on how players can achieve the goal. By removing
or limiting the obvious ways...Folksonomies: gamification
Folksonomies: gamification
07 MAR 2011 by ideonexus
Advice for Dealing with Trolls
What to do instead
So what should we do instead. It's very simple:
Ask him what he means. ; interrogate him:
"Why do you feel that Python is so bad? What do you find wrong with it?"
Agree with him (but use a softer language):
"Yes, Perl is a nice language, and I agree that Python has its downsides and/or trade-offs in comparison to Perl."
"It's OK to prefer Perl, we'll still accept you here."
This will make the troll lose steam and help you find a common ground.
And eventually nego...An interesting take on the issue, which borrows a page from Wikipedia's suggestions for debate.