25 FEB 2015 by ideonexus

 Art of Dungeon Mastery

Being a good Dungeon Master involves a lot more than knowing the rules. It calls for quick wit, theatrical flair, and a good sense of dramatic timing—among other things. Most of us can claim these attributes to some degree, but there's always room for improvement. Fortunately, skills like these can be learned and improved with practice. There are hundreds of tricks, shortcuts, and simple principles that can make you a better, more dramatic, and more creative game master.
Folksonomies: rpg role-playing game
Folksonomies: rpg role-playing game
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08 NOV 2013 by ideonexus

 Desire to Know

Desire to Know. I refer to Curiosity — curiosity rationalized into Desire to Know. Desire to Know, while equally urgent for gratification, inherently lacks the undesirable and inappropriate qualities which render the other human Instincts unsuitable as organizing and strain equalizing factors in the social structure. Also it possesses qualities and attributes which make it peculiarly adapted to perform the rationally harmonizing function so irrationally assumed in all earlier social org...
Folksonomies: knowledge virtue
Folksonomies: knowledge virtue
  1  notes

A complex virtue, this passage presents it ambivalently.

08 AUG 2013 by ideonexus

 The Experiment that Disproved Astrology

A story told by this friend, Firminus, shook the young Augustine from his pagan faith. Firminus’ father, an earnest experimenter in astrology, always noted the positions of the stars and even “took care with the most exact diligence to know the birth of his very puppies.” Firminus’ father learned that one of his women-servants was to be delivered of a child at about the same time that Firminus’ mother was expecting. “Both were delivered at the same instant; so that both were const...
  1  notes

Two children born at the same time, one a master, the other a slave.