12 DEC 2017 by ideonexus

 The Capitalist-Consumerist Ethic

We are all good consumers. We buy countless products that we don’t really need, and that until yesterday we didn’t know existed. Manufacturers deliberately design short-term goods and invent new and unnecessary models of perfectly satisfactory products that we must purchase in order to stay ‘in’. Shopping has become a favourite pastime, and consumer goods have become essential mediators in relationships between family members, spouses and friends. Religious holidays such as Christmas ...
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14 JUN 2013 by ideonexus

 Prediction Errors for the Information Age

Perhaps the best way to describe the flawed vision of fin de siecle futurists is to say that, with few exceptions, they expected the coming of an ''immaculate'' economy -- one in which people would be largely emancipated from any grubby involvement with the physical world. The future, everyone insisted, would bring an ''information economy'' that would mainly produce intangibles. The good jobs would go to ''symbolic analysts,'' who would push icons around on computer screens; knowledge, rathe...
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Economists misunderstood the value of information and material goods in the information revolutions.

03 JAN 2011 by ideonexus

 The DIfference Between Physical and Cyber Communities

While terrestrial governments are natural monopolies in their own territories, cyberspace governments compete. Terrestrial governments get overthrown when things get too bad; cyberspace governments simply lose citizens, much as a business loses customers. Former members may even go into competition with their old communities. The terrestrial government game is all-or-nothing (despite the possibility of loyal opposition), whereas Net governments an coexist. "Citizenship" is voluntary. A Net-ba...
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Physical communities are an all or nothing game, they must maintain governing power, while cyber communities are purely consent of the governed, or people will vote with their mindshare.