The Magic Circle of Gameplay

In the play-state you experience a protective frame which stands between you and the "real" world and its problems, creating an enchanted zone in which, in the end, you are confident that no harm can come. Although this frame is psychological, interestingly it often has a perceptible physical representation: the proscenium arch of the theater, the railings around the park, the boundary line on the cricket pitch, and so on. But such a frame may also be abstract, such as the rules governing the game being played.

Notes:

Folksonomies: gameplay

Taxonomies:
/home and garden/bed and bath/bedroom/beds and headboards (0.685597)
/hobbies and interests/magic and illusion (0.214679)
/sports/go kart (0.208793)

Keywords:
perceptible physical representation (0.920722 (:0.000000)), protective frame (0.871948 (:0.000000)), proscenium arch (0.784758 (:0.000000)), enchanted zone (0.765149 (:0.000000)), Magic Circle (0.730261 (:0.000000)), boundary line (0.712794 (:0.000000)), cricket pitch (0.710209 (:0.000000)), harm (0.500269 (:0.000000)), railings (0.489441 (:0.000000)), Gameplay (0.482995 (:0.000000)), play-state (0.456896 (:0.000000)), world (0.455991 (:0.000000)), problems (0.455810 (:0.000000)), end (0.455147 (:0.000000)), rules (0.449468 (:0.000000)), game (0.449294 (:0.000000)), theater (0.448925 (:0.000000))

Concepts:
Cricket (0.927340): dbpedia_resource
Cricket pitch (0.728354): dbpedia_resource
Stage (0.707444): dbpedia_resource
Wicket (0.676347): dbpedia_resource
Bowler (0.659375): dbpedia_resource
2007 albums (0.655118): dbpedia_resource
Crease (0.632071): dbpedia_resource

 A Structural-Phenomenology of Play
Periodicals>Journal Article:  Apter, Michael (1991), A Structural-Phenomenology of Play, Adult Play: A Reversal Theory Approach, Retrieved on 2018-07-27
Folksonomies: gameplay