Satisfying Work Requires Clear, Actionable Goals

Satisfying work always starts with two things: a clear goal and actionable next steps toward achieving that goal. Having a clear goal motivates us to act: we know what we’re supposed to do. And actionable next steps ensure that we can make progress toward the goal immediately.

What if we have a clear goal, but we aren’t sure how to go about achieving it? Then it’s not work—it’s a problem. Now, there’s nothing wrong with having interesting problems to solve; it can be quite engaging. But it doesn’t necessarily lead to satisfaction. In the absence of actionable steps, our motivation to solve a problem might not be enough to make real progress. Well-designed work, on the other hand, leaves no doubt that progress will be made. There is a guarantee of productivity built in, and that’s what makes it so appealing.

WoW offers a guarantee of productivity with every quest you undertake. The world is populated by thousands of characters who are willing to give you special assignments—each one presented on an individual scroll that lists a clear goal, and why it matters, followed by actionable steps: where to go, stepby- step instructions for what to do when you get there, and a concrete measure of proof you’re expected to gather to demonstrate your success.


Folksonomies: gamification

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Problem solving (0.928553): dbpedia | freebase
Motivation (0.895540): dbpedia | freebase
Legal terms (0.741312): dbpedia
Problem (0.692780): dbpedia | freebase
Goal (0.690471): dbpedia | freebase
In the Absence of Truth (0.672394): dbpedia | freebase | yago | musicBrainz
Hope That We Can Be Together Soon (0.669940): dbpedia | freebase

 Reality Is Broken
Books, Brochures, and Chapters>Book:  McGonigal, Jane (2011-01-20), Reality Is Broken, Penguin, Retrieved on 2014-06-21
  • Source Material []
  • Folksonomies: psychology