16 NOV 2017 by ideonexus

 Understanding the Education Customer

VCs and entrepreneurs tend to be well educated. Well educated people think about education as an investment. You put as many of your resources in to an investment as you can. It may take 20 years to pay off, but if the return-on-investment is high (which it is for education) then you invest. This group of people — if you’re reading this, you fall into this group — generally understand that education is an investment, and as a result are price insensitive and will optimize for quality ...
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25 OCT 2017 by ideonexus

 Blockchains

Ownership on the Bitcoin blockchain is determined by a pair of cryptographic keys. The first, called the public key, resides in the blockchain for anyone to see. The second is called the private key, and its owner keeps it safe from view. The two keys have a special mathematical relationship that makes them useful for signing digital messages. Here’s how that happens: Helmut takes a message, combines it with his private key, does some calculations, and ends up with a long number. Anyone who...
Folksonomies: blockchains technology
Folksonomies: blockchains technology
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22 SEP 2017 by ideonexus

 Just-In-Time Learning

Teachers should create situations where the students are required to locate the facts and information specifically related to the context of the question at hand, and then to utilize that information effectively. An example is the Jasper Mathematics series created by the Vanderbilt University's Peabody College of Education. In these multimedia presentations, students are introduced to characters that are faced with a mathematical dilemma that the students help the characters solve. Rather tha...
Folksonomies: technology education
Folksonomies: technology education
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27 MAY 2017 by ideonexus

 Star Trek: The Motion Picture as a Meditation on Cybernetics

Consider for a moment just how many times Star Trek: The Motion Picture lingers upon the important act of a man entering -- or connecting to -- a machine. We watch Kirk's shuttle pod "dock" with Enterprise after a long, lingering examination of the ship. We see Spock, in a thruster suit, "penetrate" -- in his words, "the orifice" leading to the next interior "chamber" of V'Ger. This terminology sounds very biological, doesn't it? Consider that Spock next mentally-joins with V'Ger, utilizing a...
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25 APR 2017 by ideonexus

 Bit chin Society Emissary

And it clicked for me. He was a missionary—one of those fringe-dwellers who act as emissary from the Bitchun Society to the benighted corners of the world where, for whatever reasons, they want to die, starve, and choke on petrochem waste. It's amazing that these communities survive more than a generation; in the Bitchun Society proper, we usually outlive our detractors. The missionaries don't have such a high success rate—you have to be awfully convincing to get through to a culture that...
Folksonomies: technology progress ludism
Folksonomies: technology progress ludism
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03 JAN 2017 by ideonexus

 A User Interface Can Change the Way We Think

In extreme cases, to use such an interface is to enter a new world, containing objects and actions unlike any you've previously seen. At first these elements seem strange. But as they become familiar, you internalize the elements of this world. Eventually, you become fluent, discovering powerful and surprising idioms, emergent patterns hidden within the interface. You begin to think with the interface, learning patterns of thought that would formerly have seemed strange, but which become seco...
Folksonomies: technology cognition
Folksonomies: technology cognition
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17 AUG 2016 by ideonexus

 Mastery-Based Learning

Also known as mastery learning, competency-based learning is a growing focus of education conversations. The premise is that students learn best by mastering a particular learning goal before moving on to new material that builds on that goal. Instead of a group of students all moving from one topic to the next with varying degrees of understanding, each student continues to work on a topic until he or she has mastered the content. Because students of the same age advance through the curricul...
Folksonomies: education technology
Folksonomies: education technology
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17 AUG 2016 by ideonexus

 Stanford d.school Design Thinking Process

Step 1: Empathy = Really get to know your user Use human-centered design process, which puts the user squarely at the center of the process. When designing, you start with identifying who you want to design for (your user) and really get to know them. 3 ways to get to know our user: Observation (what we observe them doing, in the environment we want to design for as well as in other similar and different environments, so we really get to know how they live and work, what they value, etc., ...
Folksonomies: education technology
Folksonomies: education technology
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17 AUG 2016 by ideonexus

 Technology Brings “Growth Mindset” to Schools

With funding from the U.S. Department of Education's Small Business Innovation Research (SBIR) program, New York City-based Mindset Works developed SchoolKit, an app designed to strengthen academic and socialemotional success. Through animations, assessments, and classroom activities, students learn a growth mindset—the understanding that ability develops with effort. Pilot research in nine middle schools found significant increases in students’ growth mindset, which related to increases ...
Folksonomies: education technology
Folksonomies: education technology
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17 AUG 2016 by ideonexus

 Words of Advice: Become a School Insider

Steven Hodas is the former Executive Director of Innovate NYC Schools, a New York City Department of Education initiative to foster smart demand and innovative solutions. Hodas has worked closely with early-stage entrepreneurs and launched two companies of his own. "Assuming you were not recently a teacher yourself, I suggest that you work hard to get inside the school, inside the classroom, inside the day-to-day lives of the educators you want to help. If you’re resourceful enough to get ...
Folksonomies: education technology
Folksonomies: education technology
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